Tangled Up In Barbed

Now that I have a general grasp of Red Actions!, it’s time to work on game/period specific terrain and buildings to complement my old Geo Hex terrain system (here’s some  backstory on what happened to the company). I’ve messed around with on-line research on Central Asian architecture, but just haven’t been ready to start working on structures.  So, I decided … Continue reading Tangled Up In Barbed